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		<updated>2026-04-15T03:52:24Z</updated>
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	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2009-06-10T05:13:53Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
&lt;br /&gt;
He's currently missing right now :(&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=IRC_2006_05_1</id>
		<title>IRC 2006 05 1</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=IRC_2006_05_1"/>
				<updated>2006-05-01T21:13:48Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flesh construct &amp;quot;zizzix&amp;quot; listed [possible Nutrient source]&lt;br /&gt;
*Provided following sample.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;zizzix&amp;gt; comparing the server to that of a deceased script kiddie&lt;br /&gt;
&amp;lt;zizzix&amp;gt; two or three puns in there, and then it was dead&lt;br /&gt;
&amp;lt;zizzix&amp;gt; (4 puns now)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Provided following sample.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;rizzix&amp;gt; who's hosting this anyway?&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;rizzix&amp;gt; dan?&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;zizzix&amp;gt; we sacrificed a grade 10 compsci student to the ircops&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; and we're running the server on his soul&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; (we have hiccoughs b/c he only knew a bit of turing)&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; you know how they always talk about 'backbone servers'?&lt;br /&gt;
//stomach_ache [&amp;lt;*********&amp;gt; The collective is young, we know not of the &amp;quot;ircops&amp;quot;] //rejected [bad Nutrient sample]&lt;br /&gt;
&amp;lt;zizzix&amp;gt; i see&lt;br /&gt;
&amp;lt;zizzix&amp;gt; you will, in time, learn&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=IRC_2006_05_1</id>
		<title>IRC 2006 05 1</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=IRC_2006_05_1"/>
				<updated>2006-05-01T21:10:53Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;Flesh construct &amp;quot;zizzix&amp;quot; listed [possible Nutrient source]&lt;br /&gt;
*Provided following sample.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;zizzix&amp;gt; comparing the server to that of a deceased script kiddie&lt;br /&gt;
&amp;lt;zizzix&amp;gt; two or three puns in there, and then it was dead&lt;br /&gt;
&amp;lt;zizzix&amp;gt; (4 puns now)&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;br /&gt;
*Provided following sample.&lt;br /&gt;
&amp;lt;pre&amp;gt;&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;rizzix&amp;gt; who's hosting this anyway?&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;rizzix&amp;gt; dan?&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:38] &amp;lt;zizzix&amp;gt; we sacrificed a grade 10 compsci student to the ircops&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; and we're running the server on his soul&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; (we have hiccoughs b/c he only knew a bit of turing)&lt;br /&gt;
&amp;lt;zizzix&amp;gt; [16:39] &amp;lt;zizzix&amp;gt; you know how they always talk about 'backbone servers'?&lt;br /&gt;
&amp;lt;*********&amp;gt; The collective is young, we know not of the &amp;quot;ircops&amp;quot;&lt;br /&gt;
&amp;lt;zizzix&amp;gt; i see&lt;br /&gt;
&amp;lt;zizzix&amp;gt; you will, in time, learn&lt;br /&gt;
&amp;lt;/pre&amp;gt;&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=The_Magic_0</id>
		<title>The Magic 0</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=The_Magic_0"/>
				<updated>2006-05-01T20:36:34Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As it would seem, the number 0 (or &amp;quot;zero&amp;quot; to some) corresponds to an previously unheard of phenomenon.  For obvious reasons (See [[CompSci.ca]]) there are exactly 1575 board members with 0 official posts.  Of 3555 forum members, this 0 population represents over 44% of the entire board population.  This number has a tendency to grow and shrink.  Mostly, it just grows.&lt;br /&gt;
==Theories==&lt;br /&gt;
Negating any planning, logic, or analysis; the only two possible explanations are as follows:&lt;br /&gt;
*Ever since the creation of the numeric systems, [[the number 0]] has striven to conquer its arch nemesis: [[the number 1]].&lt;br /&gt;
*The [[Coutsos Identity Crisis]] is far more complex than anyone had anticipated.  Each of these entities are other Coutsos identities.  This has led to the creation of the [[Array Theory of The Coutsos Identity Crisis]].&lt;br /&gt;
==Unexplainable Occurrences==&lt;br /&gt;
Despite their avoidance of forum participation, a select number of these users actually own (or owe)[[bits]].&lt;br /&gt;
===Datimmster===&lt;br /&gt;
1 bit.&lt;br /&gt;
===Ashley===&lt;br /&gt;
5 bits.  Quite an accomplishment.&lt;br /&gt;
===Aleeminator===&lt;br /&gt;
14 bits.  Amazing.&lt;br /&gt;
===RHuang===&lt;br /&gt;
-10013 bits.  I can only guess.&lt;br /&gt;
===RHuang_Returns!!===&lt;br /&gt;
-1000 bits.  This is anyone's guess.&lt;br /&gt;
===parigo===&lt;br /&gt;
-3 bits.  Alright.&lt;br /&gt;
===B===&lt;br /&gt;
1 bit.&lt;br /&gt;
===Nathan88===&lt;br /&gt;
15 bits.  Good job.&lt;br /&gt;
===computergeek_0.001===&lt;br /&gt;
2 bits.&lt;br /&gt;
===my_skin_smooth_2===&lt;br /&gt;
7 bits.&lt;br /&gt;
===blade__edalb===&lt;br /&gt;
25 bits.  Inconceivable!&lt;br /&gt;
===Laquatus63===&lt;br /&gt;
1 bit. 	  &lt;br /&gt;
===Ifikag Leke===&lt;br /&gt;
5 bits.&lt;br /&gt;
===Hitman===&lt;br /&gt;
1 bit.&lt;br /&gt;
===syro555===&lt;br /&gt;
5 bits.&lt;br /&gt;
===AngryBlackman====&lt;br /&gt;
4 bits.&lt;br /&gt;
===whatdotcolour_commander===&lt;br /&gt;
2 bits.&lt;br /&gt;
===lnh_88===&lt;br /&gt;
5 bits.&lt;br /&gt;
===Textell===&lt;br /&gt;
22 bits.  &lt;br /&gt;
===Emo===&lt;br /&gt;
13 bits.  &lt;br /&gt;
===illbashyounerds===&lt;br /&gt;
14 bits.&lt;br /&gt;
===theboysarebackintown===&lt;br /&gt;
4 bits.&lt;br /&gt;
===Super===&lt;br /&gt;
2 bits.&lt;br /&gt;
You get the idea.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Array_Theory_of_The_Coutsos_Identity_Crisis</id>
		<title>Array Theory of The Coutsos Identity Crisis</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Array_Theory_of_The_Coutsos_Identity_Crisis"/>
				<updated>2006-05-01T20:23:56Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: /* The Array Argument */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[Coutsos Identity Crisis]].&lt;br /&gt;
Since reality is coded in Java 1.God, the only explanation for [[Coutsos]]'s identity ambiguity is a botched variable declaration.  Instead of simply placing Coutsos as a single element in the '''Human''' ''humanity'' array, a completely separate '''Human''' ''coutsos'' array was created.  Thus, Coutsos exists as a human object with numerous identity values.&lt;br /&gt;
==Conception==&lt;br /&gt;
Due to the unexplainable number of [[Compsci.ca]] forum members with 0 posts, researchers have begun to link the [[Coutsos Identity Crisis]] with [[The Magic 0]].&lt;br /&gt;
==Variations==&lt;br /&gt;
===The Vector Argument===&lt;br /&gt;
Some experienced Java programmers believe that [[God]], the ultimate programmer, would naturally have created Coutsos as a Vector.  Vectors are often far more effective and flexible then a simple array.  This would mean that there could be any number of Coutsos identities in existence.&lt;br /&gt;
===The Array Argument===&lt;br /&gt;
Others believe that due to [[God]]'s blunder by creating Coutsos as a separate array rather then an element, he also mistakenly created Coutsos as a simple inflexible array.  Thus, there is a limited number of Coutsos identities.  However, because reality is being executed on a celestial G5 with infinite RAM the array limit of Coutsos may be near infinite, thus the number of identities may also be near infinite.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Coutsos_Identity_Crisis</id>
		<title>Coutsos Identity Crisis</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Coutsos_Identity_Crisis"/>
				<updated>2006-05-01T20:21:57Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;It is a little known fact, but Coutsos claims that he has a twin.  Of course, that's just wacky.  It is much more plausible that Coutsos actually has Schizophrenia.  There is plenty of evidence for this, but this article will focus on one in particular.&lt;br /&gt;
&lt;br /&gt;
== December 12, 2005 ==&lt;br /&gt;
On the aforementioned date, Coutsos and several other [[CompSci.ca]] members were chatting in [[the]] [[IRC channel]], as usual.  Coutsos went silent for a bit, and when he came back he sounded different.  He sounded gruffer.  The new Coutsos claimed that he was in fact the twin of the old Coutsos.  What's more, he claimed that he punched the old Coutsos in the face and that there was blood all over the keybaord.  &lt;br /&gt;
&lt;br /&gt;
But Coutsos had more tricks up his sleeves.  Shortly after the &amp;quot;new&amp;quot; Coutsos showed up, another Coutsos entered the channel.  The two versions of Coutsos had some arguments regarding which video card was a better buy.  [[Cervantes]] noticed that Coutsos was in distress: he was obviously having his most severe identity crisis yet.  [[Cervantes]] changed his nickname to ''&amp;quot;Coutsos3&amp;quot;'', and others followed suit.  [[The]] better part of the channel became Coutsos, in an attempt to ease the pain of the one true Coutsos.&lt;br /&gt;
&lt;br /&gt;
The channel looked something like this:&lt;br /&gt;
&amp;lt;ul&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Hacker Dan|Hacker_Dan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[Ultrahex]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[X3]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[boo-chan]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos1&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos2&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos3&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos4&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos5&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;Coutsos6&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;li&amp;gt;[[wtd|Lotho]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&amp;lt;/ul&amp;gt;&lt;br /&gt;
It should be noted that the reason there were not more versions of [[Coutsos]] is merely because [[boo-chan]], [[Hacker Dan]], and [[wtd|Lotho]] were away at the time.&lt;br /&gt;
&lt;br /&gt;
==Theories==&lt;br /&gt;
So far, there are only a few theories that attempt to explain this phenomenon.  The best known is the [[Array_Theory_of_The_Coutsos_Identity_Crisis]].&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Array_Theory_of_The_Coutsos_Identity_Crisis</id>
		<title>Array Theory of The Coutsos Identity Crisis</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Array_Theory_of_The_Coutsos_Identity_Crisis"/>
				<updated>2006-05-01T20:19:13Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;See [[Coutsos Identity Crisis]].&lt;br /&gt;
Since reality is coded in Java 1.God, the only explanation for [[Coutsos]]'s identity ambiguity is a botched variable declaration.  Instead of simply placing Coutsos as a single element in the '''Human''' ''humanity'' array, a completely separate '''Human''' ''coutsos'' array was created.  Thus, Coutsos exists as a human object with numerous identity values.&lt;br /&gt;
==Conception==&lt;br /&gt;
Due to the unexplainable number of [[Compsci.ca]] forum members with 0 posts, researchers have begun to link the [[Coutsos Identity Crisis]] with [[The Magic 0]].&lt;br /&gt;
==Variations==&lt;br /&gt;
===The Vector Argument===&lt;br /&gt;
Some experienced Java programmers believe that [[God]], the ultimate programmer, would naturally have created Coutsos as a Vector.  Vectors are often far more effective and flexible then a simple array.  This would mean that there could be any number of Coutsos identities in existence.&lt;br /&gt;
===The Array Argument===&lt;br /&gt;
Others believe that due to [[God]]'s blunder by creating Coutsos as a separate array rather then an element, he also mistakenly created Coutsos as a simple inflexible array.  Thus, there is a limited number of Coutsos identities.  However, because reality is being executed on a celestial G5 with infinite RAM, the array limit of Coutsos may be near infinite, thus the number of identities may also be near infinite.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=The_Magic_0</id>
		<title>The Magic 0</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=The_Magic_0"/>
				<updated>2006-05-01T19:57:32Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;As it would seem, the number 0 (or &amp;quot;zero&amp;quot; to some) corresponds to an previously unheard of phenomenon.  For obvious reasons (See [[Compsci.ca]]) there are exactly 1575 board members with 0 official posts.  Of 3555 forum members, this 0 population represents over 44% of the entire board population.  This number has a tendency to grow and shrink.  Mostly, it just grows.&lt;br /&gt;
==Theories==&lt;br /&gt;
Negating any planning, logic, or analysis; the only two possible explanations are as follows:&lt;br /&gt;
*Ever since the creation of the numeric systems, [[the number 0]] has striven to conquer its arch nemesis: [[the number 1]].&lt;br /&gt;
*The [[Coutsos Identity Crisis]] is far more complex than anyone had anticipated.  Each of these entities are other Coutsos identities.  This has led to the creation of the [[Array Theory of The Coutsos Identity Crisis]].&lt;br /&gt;
==Unexplainable Occurrences==&lt;br /&gt;
Despite their avoidance of forum participation, a select number of these users actually own (or owe)[[bits]].&lt;br /&gt;
===Datimmster===&lt;br /&gt;
1 bit.&lt;br /&gt;
===Ashley===&lt;br /&gt;
5 bits.  Quite an accomplishment.&lt;br /&gt;
===Aleeminator===&lt;br /&gt;
14 bits.  Amazing.&lt;br /&gt;
===RHuang===&lt;br /&gt;
-10013 bits.  I can only guess.&lt;br /&gt;
===RHuang_Returns!!===&lt;br /&gt;
-1000 bits.  This is anyone's guess.&lt;br /&gt;
===parigo===&lt;br /&gt;
-3 bits.  Alright.&lt;br /&gt;
===B===&lt;br /&gt;
1 bit.&lt;br /&gt;
===Nathan88===&lt;br /&gt;
15 bits.  Good job.&lt;br /&gt;
===computergeek_0.001===&lt;br /&gt;
2 bits.&lt;br /&gt;
===my_skin_smooth_2===&lt;br /&gt;
7 bits.&lt;br /&gt;
===blade__edalb===&lt;br /&gt;
25 bits.  Inconceivable!&lt;br /&gt;
===Laquatus63===&lt;br /&gt;
1 bit. 	  &lt;br /&gt;
===Ifikag Leke===&lt;br /&gt;
5 bits.&lt;br /&gt;
===Hitman===&lt;br /&gt;
1 bit.&lt;br /&gt;
===syro555===&lt;br /&gt;
5 bits.&lt;br /&gt;
===AngryBlackman====&lt;br /&gt;
4 bits.&lt;br /&gt;
===whatdotcolour_commander===&lt;br /&gt;
2 bits.&lt;br /&gt;
===lnh_88===&lt;br /&gt;
5 bits.&lt;br /&gt;
===Textell===&lt;br /&gt;
22 bits.  &lt;br /&gt;
===Emo===&lt;br /&gt;
13 bits.  &lt;br /&gt;
===illbashyounerds===&lt;br /&gt;
14 bits.&lt;br /&gt;
===theboysarebackintown===&lt;br /&gt;
4 bits.&lt;br /&gt;
===Super===&lt;br /&gt;
2 bits.&lt;br /&gt;
You get the idea.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=University_of_Waterloo</id>
		<title>University of Waterloo</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=University_of_Waterloo"/>
				<updated>2006-05-01T03:02:20Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;The University of Waterloo (UW) is an excellent University in Ontario, and is home to many [[CompSci.ca]] members, including:&lt;br /&gt;
&lt;br /&gt;
*[[Tony]] -&amp;gt; [[Mechatronics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[Brenn]] -&amp;gt; [[Mechatronics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[lyam_kaskade]] -&amp;gt; [[Mechatronics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[Martin]] -&amp;gt; [[applied mathematics|Applied Mathematics]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[Cornflake]] -&amp;gt; [[computer science|Computer Science]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[bugzpodder]] -&amp;gt; [[computer science|Computer Science]]&amp;lt;/li&amp;gt;&lt;br /&gt;
*[[Jiran]] -&amp;gt; [[computer science|Computer Science]]&amp;lt;/li&amp;gt;&lt;br /&gt;
&lt;br /&gt;
UW is a [[CompSci.ca]] breeding grounds.  [[Cervantes]], [[Hikaru79]], and [[Krabjuice]] intend to attend UW in the fall of 2006. [[axej]] plans to attend in the fall of 2009.&lt;br /&gt;
&lt;br /&gt;
== Programs Offered at the University ==&lt;br /&gt;
Some interesting programs of study offered at the University of Waterloo include the following:&lt;br /&gt;
&lt;br /&gt;
[[Mechatronics]] Engineering [http://www.mechatronics.uwaterloo.ca/home.html]&lt;br /&gt;
&lt;br /&gt;
[[computer science|Computer Science]] [http://www.cs.uwaterloo.ca/]&lt;br /&gt;
&lt;br /&gt;
[[applied mathematics|Applied Math]] [http://www.math.uwaterloo.ca/AM_Dept/index.shtml]&lt;br /&gt;
&lt;br /&gt;
[[Computational Mathematics]] [http://www.math.uwaterloo.ca/navigation/CompMath/]&lt;br /&gt;
&lt;br /&gt;
== Other Facts ==&lt;br /&gt;
Annually hosts the [[CCC]] programming [[contests|contest]] as well as the [[Euclid]] math contest.&lt;br /&gt;
&lt;br /&gt;
== External Links ==&lt;br /&gt;
[http://www.uwaterloo.ca/ University of Waterloo website]&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2006-05-01T02:43:00Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: /* Java */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
He prefers people to call him &amp;quot;Will&amp;quot; in coversation.&lt;br /&gt;
==Origin of the name==&lt;br /&gt;
At one point, Krabjuice was simply [[Crabjuice]].  Inspired by a [[Simpsons]] episode where the family traveled to Washington, the name Crabjuice was used as a elementary school [[codename]].&lt;br /&gt;
Alongside [[Kalkalash]] and [[D-Day]] (Crabjuice's childhood friends) the trio unleashed relentless terror and control over the local park [[swing]]s.  The names were adopted to protect their identities from being discovered by the &amp;quot;[[bigger kids]].&amp;quot;&lt;br /&gt;
Over the next few years, the names Crabjuice and Kalkalash were used extensively in games like [[ThemeHospital]] and [[Interstate 76']].&lt;br /&gt;
Eventually, he discovered Hotmail.  After attempting to reserve the name Crabjuice, the name Krabjuice was coined.  It stuck.&lt;br /&gt;
==Childhood==&lt;br /&gt;
Krabjuice met the aforementioned Kalkalash and D-Day at an unspecified date preceding his birth on October 13th 1988.  Likely, he became aware of their presence sometime after the age of 2.  Until the summer of 2002, the trio were often together.  &lt;br /&gt;
Krabjuice became [[self aware]] at age 3.&lt;br /&gt;
===Gaming===&lt;br /&gt;
Somewhere between his first memory, a penguin device, and a failed attempt to pre-order [[Sin Episodes]], Krabjuice discovered [[hardcore gaming]].  Likely, during a fateful visit to his grandmother's, Krabjuice acquired an [[Nintendo Entertainment System]].  Over the next few years, his uncle regularly supplied various games including [[Super Mario 3]], [[Double Dragon 2]], and [[Paperboy]].&lt;br /&gt;
===Cont Death===&lt;br /&gt;
With Kalkalash and D-Day's spiffy new [[Compac]] clocking in at a speedy [[233Mhz]], infinite gaming possibilities emerged.  [[Duke Nukem]], [[C&amp;amp;C Red Alert]], and Interstate 76' were only a few of the many games the trio played in their youth.&lt;br /&gt;
One day, Krabjuice decided to modify Interstate 76' 's Jefferson Sovereign; he painted it red, boosted armour, and attached 30mm cannons to each hard point.  He also gave it a beefy v10 engine.  From this machine was born Count Death, however, it was misspelled as Cont Death.  To this day, Cont Death has never been destroyed.  After falling from infinate heights, absorbing extensive damage, and surviving occasional &amp;quot;accidents,&amp;quot; the Cont Death will continue to kick ass.&lt;br /&gt;
===Snout===&lt;br /&gt;
Kalkalash and D-Day simultaneously received wolf-like plush toys from an unspecified source.  In response to their exaggerated noses, the [[Cult of Snout]] was formed.  The metaphysical force, snout, is harnessed by a very nasal pronunciation of &amp;quot;Tee-tee-tee-tee&amp;quot; or &amp;quot;Snout&amp;quot;.&lt;br /&gt;
===Spraug===&lt;br /&gt;
After the names of Kalkalash and Crabjuice lost their initital appeal, [[Spraug]](derived from [[Leon Sprague]], a character from a [[Clint Eastwood]] movie by the name of [[FireFox]]) was introduced. It was first used as the driver name in Interstate 76', but was later used in C&amp;amp;C RedAlert and C&amp;amp;C Tiberian Sun.  Whenever Krabjuice plays any of these games, he always uses the name &amp;quot;Spraug.&amp;quot;&lt;br /&gt;
===StormHawk===&lt;br /&gt;
Taken from [[StormFalcon]] and a short-lived obsession with Hawks, the call sign StormHawk was constructed.  This name is Krabjuice's  &amp;quot;default&amp;quot; game-name.  He uses/used it for Unreal Tournament, CounterStrike, Natural Selection, Diablo 2, and StarCraft.  However, he uses Krabjuice in most occasions.&lt;br /&gt;
&lt;br /&gt;
===Icarus===&lt;br /&gt;
Inspired by the damn-freaky AI from Deus Ex, Icarus is Krabjuice's malicious alter ego.  The name was first used under the guise of [[IcarusMJ12]] (for Icarus was already reserved) for Krabjuice's MSN based scare tactics.  He now uses the name whenever StormHawk or Krabjuice cannot be used--or when he feels like it.&lt;br /&gt;
&lt;br /&gt;
==CompSci==&lt;br /&gt;
Krabjuice first graced the CompSci message boards on Dec 16th 2003.  Although he left momentarially sometime in 2004-2005, he has returned.&lt;br /&gt;
===Turing===&lt;br /&gt;
His first &amp;quot;programming&amp;quot; language was Turing.  He started his first program sometine in late 2003, and finished his last program sometime in 2005.  Ambitious from the start, Krabjuice attempted to create a &amp;quot;realistic swaying grass simulator,&amp;quot; but failed miserably.  He moved up to an obsession with random numbers and [[whatdotcolor]].  He used both in a well recieved &amp;quot;air hockey&amp;quot; game.  Although simplistic and essentially pong, the game accendentally proved to be quite enjoyable.  With arched corner which the puck smoothly followed, a powerup system, simple AI and mouse control, the game proved to be remarkably successful.  Krabjuice would later improve collision detection and add two player support.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Krabjuice also created a 3D box manipulation program in Turing.  While not officially 3D, Krabjuice continues to argue that all computer generated 3D objects are simply 2D in an assumed 3D space.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2004, Krabjuice experimented with the System command.  First, he created a &amp;quot;I am a Sex Machine&amp;quot; program that called up several pages from the Merriam Webster Dictionary website, then he designed the Execc program.  Essentially a device used to open up various programs or call an explorer, Krabjuice used this program to do ''various'' things.&lt;br /&gt;
&lt;br /&gt;
Krabjuice also built a self-executing &amp;quot;base&amp;quot; program.  With some manual installation on his father's computer involving start-up scripts, the endless sound of &amp;quot;[[All Your Base Are Belong To Us]]&amp;quot; began to ring out through the house.  Krabjuice later removed the program while wearing his &amp;quot;All Your Base Are Belong To Us&amp;quot; T-shirt.&lt;br /&gt;
===Java===&lt;br /&gt;
Lets face it, Turing blows.  So, Krabjuice moved to Java.  So far, Krabjuice has been using Java for over an year now, beginning in late 2005 and continuing through 2006.  Although he built several simple programs, Krabjuice's first accomplishment was a temperature conversion program.  Co-incidentally, this was also the first program in which he used a infinite loop.&lt;br /&gt;
&lt;br /&gt;
He recently modified [[rizzix]]'s Server Sockets tutorial example to allow the connection of additional clients.  No one has noticed.  He also provides semi-useful tips for the needy.&lt;br /&gt;
&lt;br /&gt;
Krabjuice now helps his teacher to tutor younger classes.  He does this in exchange for a daily half-hour dose of Indiana Jones and the Fate of Atlantis.  He's still obsessed with loops, and quite recently, arrays and vectors.  Currently, he is creating an overly elaborate [[Shmup]] style game with [[Eureka Seven]] flavouring.&lt;br /&gt;
&lt;br /&gt;
==Post Adolescent Elitism==&lt;br /&gt;
After seeing the word &amp;quot;elitists&amp;quot; used while playing online Neverwinter Nights, Krabjuice has become convinced with his superiority.  He often signs the name &amp;quot;Overlord over all Humanity&amp;quot; on official documents.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2006-05-01T02:39:57Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: /* Post Adolescent Elitism */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
He prefers people to call him &amp;quot;Will&amp;quot; in coversation.&lt;br /&gt;
==Origin of the name==&lt;br /&gt;
At one point, Krabjuice was simply [[Crabjuice]].  Inspired by a [[Simpsons]] episode where the family traveled to Washington, the name Crabjuice was used as a elementary school [[codename]].&lt;br /&gt;
Alongside [[Kalkalash]] and [[D-Day]] (Crabjuice's childhood friends) the trio unleashed relentless terror and control over the local park [[swing]]s.  The names were adopted to protect their identities from being discovered by the &amp;quot;[[bigger kids]].&amp;quot;&lt;br /&gt;
Over the next few years, the names Crabjuice and Kalkalash were used extensively in games like [[ThemeHospital]] and [[Interstate 76']].&lt;br /&gt;
Eventually, he discovered Hotmail.  After attempting to reserve the name Crabjuice, the name Krabjuice was coined.  It stuck.&lt;br /&gt;
==Childhood==&lt;br /&gt;
Krabjuice met the aforementioned Kalkalash and D-Day at an unspecified date preceding his birth on October 13th 1988.  Likely, he became aware of their presence sometime after the age of 2.  Until the summer of 2002, the trio were often together.  &lt;br /&gt;
Krabjuice became [[self aware]] at age 3.&lt;br /&gt;
===Gaming===&lt;br /&gt;
Somewhere between his first memory, a penguin device, and a failed attempt to pre-order [[Sin Episodes]], Krabjuice discovered [[hardcore gaming]].  Likely, during a fateful visit to his grandmother's, Krabjuice acquired an [[Nintendo Entertainment System]].  Over the next few years, his uncle regularly supplied various games including [[Super Mario 3]], [[Double Dragon 2]], and [[Paperboy]].&lt;br /&gt;
===Cont Death===&lt;br /&gt;
With Kalkalash and D-Day's spiffy new [[Compac]] clocking in at a speedy [[233Mhz]], infinite gaming possibilities emerged.  [[Duke Nukem]], [[C&amp;amp;C Red Alert]], and Interstate 76' were only a few of the many games the trio played in their youth.&lt;br /&gt;
One day, Krabjuice decided to modify Interstate 76' 's Jefferson Sovereign; he painted it red, boosted armour, and attached 30mm cannons to each hard point.  He also gave it a beefy v10 engine.  From this machine was born Count Death, however, it was misspelled as Cont Death.  To this day, Cont Death has never been destroyed.  After falling from infinate heights, absorbing extensive damage, and surviving occasional &amp;quot;accidents,&amp;quot; the Cont Death will continue to kick ass.&lt;br /&gt;
===Snout===&lt;br /&gt;
Kalkalash and D-Day simultaneously received wolf-like plush toys from an unspecified source.  In response to their exaggerated noses, the [[Cult of Snout]] was formed.  The metaphysical force, snout, is harnessed by a very nasal pronunciation of &amp;quot;Tee-tee-tee-tee&amp;quot; or &amp;quot;Snout&amp;quot;.&lt;br /&gt;
===Spraug===&lt;br /&gt;
After the names of Kalkalash and Crabjuice lost their initital appeal, [[Spraug]](derived from [[Leon Sprague]], a character from a [[Clint Eastwood]] movie by the name of [[FireFox]]) was introduced. It was first used as the driver name in Interstate 76', but was later used in C&amp;amp;C RedAlert and C&amp;amp;C Tiberian Sun.  Whenever Krabjuice plays any of these games, he always uses the name &amp;quot;Spraug.&amp;quot;&lt;br /&gt;
===StormHawk===&lt;br /&gt;
Taken from [[StormFalcon]] and a short-lived obsession with Hawks, the call sign StormHawk was constructed.  This name is Krabjuice's  &amp;quot;default&amp;quot; game-name.  He uses/used it for Unreal Tournament, CounterStrike, Natural Selection, Diablo 2, and StarCraft.  However, he uses Krabjuice in most occasions.&lt;br /&gt;
&lt;br /&gt;
===Icarus===&lt;br /&gt;
Inspired by the damn-freaky AI from Deus Ex, Icarus is Krabjuice's malicious alter ego.  The name was first used under the guise of [[IcarusMJ12]] (for Icarus was already reserved) for Krabjuice's MSN based scare tactics.  He now uses the name whenever StormHawk or Krabjuice cannot be used--or when he feels like it.&lt;br /&gt;
&lt;br /&gt;
==CompSci==&lt;br /&gt;
Krabjuice first graced the CompSci message boards on Dec 16th 2003.  Although he left momentarially sometime in 2004-2005, he has returned.&lt;br /&gt;
===Turing===&lt;br /&gt;
His first &amp;quot;programming&amp;quot; language was Turing.  He started his first program sometine in late 2003, and finished his last program sometime in 2005.  Ambitious from the start, Krabjuice attempted to create a &amp;quot;realistic swaying grass simulator,&amp;quot; but failed miserably.  He moved up to an obsession with random numbers and [[whatdotcolor]].  He used both in a well recieved &amp;quot;air hockey&amp;quot; game.  Although simplistic and essentially pong, the game accendentally proved to be quite enjoyable.  With arched corner which the puck smoothly followed, a powerup system, simple AI and mouse control, the game proved to be remarkably successful.  Krabjuice would later improve collision detection and add two player support.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Krabjuice also created a 3D box manipulation program in Turing.  While not officially 3D, Krabjuice continues to argue that all computer generated 3D objects are simply 2D in an assumed 3D space.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2004, Krabjuice experimented with the System command.  First, he created a &amp;quot;I am a Sex Machine&amp;quot; program that called up several pages from the Merriam Webster Dictionary website, then he designed the Execc program.  Essentially a device used to open up various programs or call an explorer, Krabjuice used this program to do ''various'' things.&lt;br /&gt;
&lt;br /&gt;
Krabjuice also built a self-executing &amp;quot;base&amp;quot; program.  With some manual installation on his father's computer involving start-up scripts, the endless sound of &amp;quot;[[All Your Base Are Belong To Us]]&amp;quot; began to ring out through the house.  Krabjuice later removed the program while wearing his &amp;quot;All Your Base Are Belong To Us&amp;quot; T-shirt.&lt;br /&gt;
===Java===&lt;br /&gt;
Lets face it, Turing blows.  So, Krabjuice moved to Java.  So far, Krabjuice has been using Java for over an year now, beginning in late 2005 and continuing through 2006.  Although he built several simple programs, Krabjuice's first accomplishment was a temperature conversion program.  Co-incidentally, this was also the first program in which he used a infinite loop.&lt;br /&gt;
&lt;br /&gt;
Krabjuice now helps his teacher to tutor younger classes.  He does this in exchange for a daily half-hour dose of Indiana Jones and the Fate of Atlantis.  He's still obsessed with loops, and quite recently, arrays and vectors.  Currently, he is creating an overly elaborate [[Shmup]] style game with [[Eureka Seven]] flavouring.&lt;br /&gt;
==Post Adolescent Elitism==&lt;br /&gt;
After seeing the word &amp;quot;elitists&amp;quot; used while playing online Neverwinter Nights, Krabjuice has become convinced with his superiority.  He often signs the name &amp;quot;Overlord over all Humanity&amp;quot; on official documents.&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2006-05-01T02:39:06Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: /* StormHawk */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
He prefers people to call him &amp;quot;Will&amp;quot; in coversation.&lt;br /&gt;
==Origin of the name==&lt;br /&gt;
At one point, Krabjuice was simply [[Crabjuice]].  Inspired by a [[Simpsons]] episode where the family traveled to Washington, the name Crabjuice was used as a elementary school [[codename]].&lt;br /&gt;
Alongside [[Kalkalash]] and [[D-Day]] (Crabjuice's childhood friends) the trio unleashed relentless terror and control over the local park [[swing]]s.  The names were adopted to protect their identities from being discovered by the &amp;quot;[[bigger kids]].&amp;quot;&lt;br /&gt;
Over the next few years, the names Crabjuice and Kalkalash were used extensively in games like [[ThemeHospital]] and [[Interstate 76']].&lt;br /&gt;
Eventually, he discovered Hotmail.  After attempting to reserve the name Crabjuice, the name Krabjuice was coined.  It stuck.&lt;br /&gt;
==Childhood==&lt;br /&gt;
Krabjuice met the aforementioned Kalkalash and D-Day at an unspecified date preceding his birth on October 13th 1988.  Likely, he became aware of their presence sometime after the age of 2.  Until the summer of 2002, the trio were often together.  &lt;br /&gt;
Krabjuice became [[self aware]] at age 3.&lt;br /&gt;
===Gaming===&lt;br /&gt;
Somewhere between his first memory, a penguin device, and a failed attempt to pre-order [[Sin Episodes]], Krabjuice discovered [[hardcore gaming]].  Likely, during a fateful visit to his grandmother's, Krabjuice acquired an [[Nintendo Entertainment System]].  Over the next few years, his uncle regularly supplied various games including [[Super Mario 3]], [[Double Dragon 2]], and [[Paperboy]].&lt;br /&gt;
===Cont Death===&lt;br /&gt;
With Kalkalash and D-Day's spiffy new [[Compac]] clocking in at a speedy [[233Mhz]], infinite gaming possibilities emerged.  [[Duke Nukem]], [[C&amp;amp;C Red Alert]], and Interstate 76' were only a few of the many games the trio played in their youth.&lt;br /&gt;
One day, Krabjuice decided to modify Interstate 76' 's Jefferson Sovereign; he painted it red, boosted armour, and attached 30mm cannons to each hard point.  He also gave it a beefy v10 engine.  From this machine was born Count Death, however, it was misspelled as Cont Death.  To this day, Cont Death has never been destroyed.  After falling from infinate heights, absorbing extensive damage, and surviving occasional &amp;quot;accidents,&amp;quot; the Cont Death will continue to kick ass.&lt;br /&gt;
===Snout===&lt;br /&gt;
Kalkalash and D-Day simultaneously received wolf-like plush toys from an unspecified source.  In response to their exaggerated noses, the [[Cult of Snout]] was formed.  The metaphysical force, snout, is harnessed by a very nasal pronunciation of &amp;quot;Tee-tee-tee-tee&amp;quot; or &amp;quot;Snout&amp;quot;.&lt;br /&gt;
===Spraug===&lt;br /&gt;
After the names of Kalkalash and Crabjuice lost their initital appeal, [[Spraug]](derived from [[Leon Sprague]], a character from a [[Clint Eastwood]] movie by the name of [[FireFox]]) was introduced. It was first used as the driver name in Interstate 76', but was later used in C&amp;amp;C RedAlert and C&amp;amp;C Tiberian Sun.  Whenever Krabjuice plays any of these games, he always uses the name &amp;quot;Spraug.&amp;quot;&lt;br /&gt;
===StormHawk===&lt;br /&gt;
Taken from [[StormFalcon]] and a short-lived obsession with Hawks, the call sign StormHawk was constructed.  This name is Krabjuice's  &amp;quot;default&amp;quot; game-name.  He uses/used it for Unreal Tournament, CounterStrike, Natural Selection, Diablo 2, and StarCraft.  However, he uses Krabjuice in most occasions.&lt;br /&gt;
&lt;br /&gt;
===Icarus===&lt;br /&gt;
Inspired by the damn-freaky AI from Deus Ex, Icarus is Krabjuice's malicious alter ego.  The name was first used under the guise of [[IcarusMJ12]] (for Icarus was already reserved) for Krabjuice's MSN based scare tactics.  He now uses the name whenever StormHawk or Krabjuice cannot be used--or when he feels like it.&lt;br /&gt;
&lt;br /&gt;
==CompSci==&lt;br /&gt;
Krabjuice first graced the CompSci message boards on Dec 16th 2003.  Although he left momentarially sometime in 2004-2005, he has returned.&lt;br /&gt;
===Turing===&lt;br /&gt;
His first &amp;quot;programming&amp;quot; language was Turing.  He started his first program sometine in late 2003, and finished his last program sometime in 2005.  Ambitious from the start, Krabjuice attempted to create a &amp;quot;realistic swaying grass simulator,&amp;quot; but failed miserably.  He moved up to an obsession with random numbers and [[whatdotcolor]].  He used both in a well recieved &amp;quot;air hockey&amp;quot; game.  Although simplistic and essentially pong, the game accendentally proved to be quite enjoyable.  With arched corner which the puck smoothly followed, a powerup system, simple AI and mouse control, the game proved to be remarkably successful.  Krabjuice would later improve collision detection and add two player support.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Krabjuice also created a 3D box manipulation program in Turing.  While not officially 3D, Krabjuice continues to argue that all computer generated 3D objects are simply 2D in an assumed 3D space.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2004, Krabjuice experimented with the System command.  First, he created a &amp;quot;I am a Sex Machine&amp;quot; program that called up several pages from the Merriam Webster Dictionary website, then he designed the Execc program.  Essentially a device used to open up various programs or call an explorer, Krabjuice used this program to do ''various'' things.&lt;br /&gt;
&lt;br /&gt;
Krabjuice also built a self-executing &amp;quot;base&amp;quot; program.  With some manual installation on his father's computer involving start-up scripts, the endless sound of &amp;quot;[[All Your Base Are Belong To Us]]&amp;quot; began to ring out through the house.  Krabjuice later removed the program while wearing his &amp;quot;All Your Base Are Belong To Us&amp;quot; T-shirt.&lt;br /&gt;
===Java===&lt;br /&gt;
Lets face it, Turing blows.  So, Krabjuice moved to Java.  So far, Krabjuice has been using Java for over an year now, beginning in late 2005 and continuing through 2006.  Although he built several simple programs, Krabjuice's first accomplishment was a temperature conversion program.  Co-incidentally, this was also the first program in which he used a infinite loop.&lt;br /&gt;
&lt;br /&gt;
Krabjuice now helps his teacher to tutor younger classes.  He does this in exchange for a daily half-hour dose of Indiana Jones and the Fate of Atlantis.  He's still obsessed with loops, and quite recently, arrays and vectors.  Currently, he is creating an overly elaborate [[Shmup]] style game with [[Eureka Seven]] flavouring.&lt;br /&gt;
==Post Adolescent Elitism==&lt;br /&gt;
After seeing the word &amp;quot;elitists&amp;quot; used while playing online Neverwinter Nights, Krabjuice has become convinced with his superiority.  He often signs his name as &amp;quot;Overlord over all Humanity.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2006-05-01T02:38:31Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: /* Childhood */&lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
He prefers people to call him &amp;quot;Will&amp;quot; in coversation.&lt;br /&gt;
==Origin of the name==&lt;br /&gt;
At one point, Krabjuice was simply [[Crabjuice]].  Inspired by a [[Simpsons]] episode where the family traveled to Washington, the name Crabjuice was used as a elementary school [[codename]].&lt;br /&gt;
Alongside [[Kalkalash]] and [[D-Day]] (Crabjuice's childhood friends) the trio unleashed relentless terror and control over the local park [[swing]]s.  The names were adopted to protect their identities from being discovered by the &amp;quot;[[bigger kids]].&amp;quot;&lt;br /&gt;
Over the next few years, the names Crabjuice and Kalkalash were used extensively in games like [[ThemeHospital]] and [[Interstate 76']].&lt;br /&gt;
Eventually, he discovered Hotmail.  After attempting to reserve the name Crabjuice, the name Krabjuice was coined.  It stuck.&lt;br /&gt;
==Childhood==&lt;br /&gt;
Krabjuice met the aforementioned Kalkalash and D-Day at an unspecified date preceding his birth on October 13th 1988.  Likely, he became aware of their presence sometime after the age of 2.  Until the summer of 2002, the trio were often together.  &lt;br /&gt;
Krabjuice became [[self aware]] at age 3.&lt;br /&gt;
===Gaming===&lt;br /&gt;
Somewhere between his first memory, a penguin device, and a failed attempt to pre-order [[Sin Episodes]], Krabjuice discovered [[hardcore gaming]].  Likely, during a fateful visit to his grandmother's, Krabjuice acquired an [[Nintendo Entertainment System]].  Over the next few years, his uncle regularly supplied various games including [[Super Mario 3]], [[Double Dragon 2]], and [[Paperboy]].&lt;br /&gt;
===Cont Death===&lt;br /&gt;
With Kalkalash and D-Day's spiffy new [[Compac]] clocking in at a speedy [[233Mhz]], infinite gaming possibilities emerged.  [[Duke Nukem]], [[C&amp;amp;C Red Alert]], and Interstate 76' were only a few of the many games the trio played in their youth.&lt;br /&gt;
One day, Krabjuice decided to modify Interstate 76' 's Jefferson Sovereign; he painted it red, boosted armour, and attached 30mm cannons to each hard point.  He also gave it a beefy v10 engine.  From this machine was born Count Death, however, it was misspelled as Cont Death.  To this day, Cont Death has never been destroyed.  After falling from infinate heights, absorbing extensive damage, and surviving occasional &amp;quot;accidents,&amp;quot; the Cont Death will continue to kick ass.&lt;br /&gt;
===Snout===&lt;br /&gt;
Kalkalash and D-Day simultaneously received wolf-like plush toys from an unspecified source.  In response to their exaggerated noses, the [[Cult of Snout]] was formed.  The metaphysical force, snout, is harnessed by a very nasal pronunciation of &amp;quot;Tee-tee-tee-tee&amp;quot; or &amp;quot;Snout&amp;quot;.&lt;br /&gt;
===Spraug===&lt;br /&gt;
After the names of Kalkalash and Crabjuice lost their initital appeal, [[Spraug]](derived from [[Leon Sprague]], a character from a [[Clint Eastwood]] movie by the name of [[FireFox]]) was introduced. It was first used as the driver name in Interstate 76', but was later used in C&amp;amp;C RedAlert and C&amp;amp;C Tiberian Sun.  Whenever Krabjuice plays any of these games, he always uses the name &amp;quot;Spraug.&amp;quot;&lt;br /&gt;
===StormHawk===&lt;br /&gt;
Taken from [[StormFalcon]] and a short-lived obsession with Hawks, the call sign StormHawk was constructed.  This name is Krabjuice's  &amp;quot;default&amp;quot; game-name.  He uses/used it for Unreal Tournament, CounterStrike, Natural Selection, Diablo 2, and StarCraft.  However, he often uses Krabjuice in most occasions.&lt;br /&gt;
===Icarus===&lt;br /&gt;
Inspired by the damn-freaky AI from Deus Ex, Icarus is Krabjuice's malicious alter ego.  The name was first used under the guise of [[IcarusMJ12]] (for Icarus was already reserved) for Krabjuice's MSN based scare tactics.  He now uses the name whenever StormHawk or Krabjuice cannot be used--or when he feels like it.&lt;br /&gt;
&lt;br /&gt;
==CompSci==&lt;br /&gt;
Krabjuice first graced the CompSci message boards on Dec 16th 2003.  Although he left momentarially sometime in 2004-2005, he has returned.&lt;br /&gt;
===Turing===&lt;br /&gt;
His first &amp;quot;programming&amp;quot; language was Turing.  He started his first program sometine in late 2003, and finished his last program sometime in 2005.  Ambitious from the start, Krabjuice attempted to create a &amp;quot;realistic swaying grass simulator,&amp;quot; but failed miserably.  He moved up to an obsession with random numbers and [[whatdotcolor]].  He used both in a well recieved &amp;quot;air hockey&amp;quot; game.  Although simplistic and essentially pong, the game accendentally proved to be quite enjoyable.  With arched corner which the puck smoothly followed, a powerup system, simple AI and mouse control, the game proved to be remarkably successful.  Krabjuice would later improve collision detection and add two player support.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Krabjuice also created a 3D box manipulation program in Turing.  While not officially 3D, Krabjuice continues to argue that all computer generated 3D objects are simply 2D in an assumed 3D space.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2004, Krabjuice experimented with the System command.  First, he created a &amp;quot;I am a Sex Machine&amp;quot; program that called up several pages from the Merriam Webster Dictionary website, then he designed the Execc program.  Essentially a device used to open up various programs or call an explorer, Krabjuice used this program to do ''various'' things.&lt;br /&gt;
&lt;br /&gt;
Krabjuice also built a self-executing &amp;quot;base&amp;quot; program.  With some manual installation on his father's computer involving start-up scripts, the endless sound of &amp;quot;[[All Your Base Are Belong To Us]]&amp;quot; began to ring out through the house.  Krabjuice later removed the program while wearing his &amp;quot;All Your Base Are Belong To Us&amp;quot; T-shirt.&lt;br /&gt;
===Java===&lt;br /&gt;
Lets face it, Turing blows.  So, Krabjuice moved to Java.  So far, Krabjuice has been using Java for over an year now, beginning in late 2005 and continuing through 2006.  Although he built several simple programs, Krabjuice's first accomplishment was a temperature conversion program.  Co-incidentally, this was also the first program in which he used a infinite loop.&lt;br /&gt;
&lt;br /&gt;
Krabjuice now helps his teacher to tutor younger classes.  He does this in exchange for a daily half-hour dose of Indiana Jones and the Fate of Atlantis.  He's still obsessed with loops, and quite recently, arrays and vectors.  Currently, he is creating an overly elaborate [[Shmup]] style game with [[Eureka Seven]] flavouring.&lt;br /&gt;
==Post Adolescent Elitism==&lt;br /&gt;
After seeing the word &amp;quot;elitists&amp;quot; used while playing online Neverwinter Nights, Krabjuice has become convinced with his superiority.  He often signs his name as &amp;quot;Overlord over all Humanity.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

	<entry>
		<id>http://wiki.compsci.ca/index.php?title=Krabjuice</id>
		<title>Krabjuice</title>
		<link rel="alternate" type="text/html" href="http://wiki.compsci.ca/index.php?title=Krabjuice"/>
				<updated>2006-05-01T02:37:29Z</updated>
		
		<summary type="html">&lt;p&gt;Krabjuice: &lt;/p&gt;
&lt;hr /&gt;
&lt;div&gt;An often overlooked and forgotten resident of the [[CompSci.ca]] message boards.&lt;br /&gt;
He prefers people to call him &amp;quot;Will&amp;quot; in coversation.&lt;br /&gt;
==Origin of the name==&lt;br /&gt;
At one point, Krabjuice was simply [[Crabjuice]].  Inspired by a [[Simpsons]] episode where the family traveled to Washington, the name Crabjuice was used as a elementary school [[codename]].&lt;br /&gt;
Alongside [[Kalkalash]] and [[D-Day]] (Crabjuice's childhood friends) the trio unleashed relentless terror and control over the local park [[swing]]s.  The names were adopted to protect their identities from being discovered by the &amp;quot;[[bigger kids]].&amp;quot;&lt;br /&gt;
Over the next few years, the names Crabjuice and Kalkalash were used extensively in games like [[ThemeHospital]] and [[Interstate 76']].&lt;br /&gt;
Eventually, he discovered Hotmail.  After attempting to reserve the name Crabjuice, the name Krabjuice was coined.  It stuck.&lt;br /&gt;
==Childhood==&lt;br /&gt;
Krabjuice met the aforementioned Kalkalash and D-Day at an unspecified date preceding his birth on October 13th 1988.  Likely, he became aware of their presence sometime after the age 2.  Until the summer of 2002, the trio were often together.  &lt;br /&gt;
Krabjuice became [[self aware]] at age 3.&lt;br /&gt;
===Gaming===&lt;br /&gt;
Somewhere between his first memory, a penguin device, and a failed attempt to pre-order [[Sin Episodes]], Krabjuice discovered [[hardcore gaming]].  Likely, during a fateful visit to his grandmother's, Krabjuice acquired an [[Nintendo Entertainment System]].  Over the next few years, his uncle regularly supplied various games including [[Super Mario 3]], [[Double Dragon 2]], and [[Paperboy]].&lt;br /&gt;
===Cont Death===&lt;br /&gt;
With Kalkalash and D-Day's spiffy new [[Compac]] clocking in at a speedy [[233Mhz]], infinite gaming possibilities emerged.  [[Duke Nukem]], [[C&amp;amp;C Red Alert]], and Interstate 76' were only a few of the many games the trio played in their youth.&lt;br /&gt;
One day, Krabjuice decided to modify Interstate 76' 's Jefferson Sovereign; he painted it red, boosted armour, and attached 30mm cannons to each hard point.  He also gave it a beefy v10 engine.  From this machine was born Count Death, however, it was misspelled as Cont Death.  To this day, Cont Death has never been destroyed.  After falling from infinate heights, absorbing extensive damage, and surviving occasional &amp;quot;accidents,&amp;quot; the Cont Death will continue to kick ass.&lt;br /&gt;
===Snout===&lt;br /&gt;
Kalkalash and D-Day simultaneously received wolf-like plush toys from an unspecified source.  In response to their exaggerated noses, the [[Cult of Snout]] was formed.  The metaphysical force, snout, is harnessed by a very nasal pronunciation of &amp;quot;Tee-tee-tee-tee&amp;quot; or &amp;quot;Snout&amp;quot;.&lt;br /&gt;
===Spraug===&lt;br /&gt;
After the names of Kalkalash and Crabjuice lost their initital appeal, [[Spraug]](derived from [[Leon Sprague]], a character from a [[Clint Eastwood]] movie by the name of [[FireFox]]) was introduced. It was first used as the driver name in Interstate 76', but was later used in C&amp;amp;C RedAlert and C&amp;amp;C Tiberian Sun.  Whenever Krabjuice plays any of these games, he always uses the name &amp;quot;Spraug.&amp;quot;&lt;br /&gt;
===StormHawk===&lt;br /&gt;
Taken from [[StormFalcon]] and a short-lived obsession with Hawks, the call sign StormHawk was constructed.  This name is Krabjuice's  &amp;quot;default&amp;quot; game-name.  He uses/used it for Unreal Tournament, CounterStrike, Natural Selection, Diablo 2, and StarCraft.  However, he often uses Krabjuice in most occasions.&lt;br /&gt;
===Icarus===&lt;br /&gt;
Inspired by the damn-freaky AI from Deus Ex, Icarus is Krabjuice's malicious alter ego.  The name was first used under the guise of [[IcarusMJ12]] (for Icarus was already reserved) for Krabjuice's MSN based scare tactics.  He now uses the name whenever StormHawk or Krabjuice cannot be used--or when he feels like it.&lt;br /&gt;
==CompSci==&lt;br /&gt;
Krabjuice first graced the CompSci message boards on Dec 16th 2003.  Although he left momentarially sometime in 2004-2005, he has returned.&lt;br /&gt;
===Turing===&lt;br /&gt;
His first &amp;quot;programming&amp;quot; language was Turing.  He started his first program sometine in late 2003, and finished his last program sometime in 2005.  Ambitious from the start, Krabjuice attempted to create a &amp;quot;realistic swaying grass simulator,&amp;quot; but failed miserably.  He moved up to an obsession with random numbers and [[whatdotcolor]].  He used both in a well recieved &amp;quot;air hockey&amp;quot; game.  Although simplistic and essentially pong, the game accendentally proved to be quite enjoyable.  With arched corner which the puck smoothly followed, a powerup system, simple AI and mouse control, the game proved to be remarkably successful.  Krabjuice would later improve collision detection and add two player support.&lt;br /&gt;
&lt;br /&gt;
Sometime later, Krabjuice also created a 3D box manipulation program in Turing.  While not officially 3D, Krabjuice continues to argue that all computer generated 3D objects are simply 2D in an assumed 3D space.&lt;br /&gt;
&lt;br /&gt;
During the summer of 2004, Krabjuice experimented with the System command.  First, he created a &amp;quot;I am a Sex Machine&amp;quot; program that called up several pages from the Merriam Webster Dictionary website, then he designed the Execc program.  Essentially a device used to open up various programs or call an explorer, Krabjuice used this program to do ''various'' things.&lt;br /&gt;
&lt;br /&gt;
Krabjuice also built a self-executing &amp;quot;base&amp;quot; program.  With some manual installation on his father's computer involving start-up scripts, the endless sound of &amp;quot;[[All Your Base Are Belong To Us]]&amp;quot; began to ring out through the house.  Krabjuice later removed the program while wearing his &amp;quot;All Your Base Are Belong To Us&amp;quot; T-shirt.&lt;br /&gt;
===Java===&lt;br /&gt;
Lets face it, Turing blows.  So, Krabjuice moved to Java.  So far, Krabjuice has been using Java for over an year now, beginning in late 2005 and continuing through 2006.  Although he built several simple programs, Krabjuice's first accomplishment was a temperature conversion program.  Co-incidentally, this was also the first program in which he used a infinite loop.&lt;br /&gt;
&lt;br /&gt;
Krabjuice now helps his teacher to tutor younger classes.  He does this in exchange for a daily half-hour dose of Indiana Jones and the Fate of Atlantis.  He's still obsessed with loops, and quite recently, arrays and vectors.  Currently, he is creating an overly elaborate [[Shmup]] style game with [[Eureka Seven]] flavouring.&lt;br /&gt;
==Post Adolescent Elitism==&lt;br /&gt;
After seeing the word &amp;quot;elitists&amp;quot; used while playing online Neverwinter Nights, Krabjuice has become convinced with his superiority.  He often signs his name as &amp;quot;Overlord over all Humanity.&amp;quot;&lt;/div&gt;</summary>
		<author><name>Krabjuice</name></author>	</entry>

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