Turing Walkthrough
From Compsci.ca Wiki
(Difference between revisions)
(→Graphics) |
(→Advanced Input) |
||
Line 34: | Line 34: | ||
=== Advanced Input === | === Advanced Input === | ||
+ | |||
+ | * More advanced input - getch, Input.KeyDown, Mouse.Where by DanShadow | ||
+ | * Input.KeyDown - in more detail by Tony | ||
+ | * Mouse.Where - some more detail by Hacker Dan | ||
=== Other Stuff === | === Other Stuff === |
Revision as of 06:13, 12 October 2008
Contents |
Essentials
- The Basics - Introduction to programming, commenting, basic output, variables, and basic input by Cervantes
- If structures - Write code that can make decisions by Cervantes
- Functions and Procedures - Organize your code into sections and call them at will; introduction to recursion by Cervantes
- Loops and For loops - To repeat sections of code over and over by Cervantes
- String Manipulation by Cervantes
- Index - searching through a string by AsianSensation
- Records and Types - Create new, compound data types by AsianSensation
- Arrays - Mass variables by Freakman and Cervantes
- Enumerated Types - Create an indexing system that is readable and understandable by Freakman
- File Input/Output - Reading and writing data from/to text files by Freakman
- Bitwise Operators - Experiment with binary, getting closer to lowlevel programming by Zylum
- Recursion - Subroutines that call themselves can achieve amazing results by Zylum
- Modules - Collections of procedures and functions by Delos
- Pointers - Referencing memory and creating linked lists by lyam_kaskade.
- Classes Part I - Make your own objects by Cervantes
- Classes Part II - Create objects that interact with each other by Cervantes
- Classes Part III - Inheritance and Polymorphism to create a network of objects by Cervantes
- Functional Programming (in Turing!) - Passing and returning anonymous functions by Cervantes
Extras
Graphics
- Basic Graphics - Make your program look nice by Asok
- Fonts and locating put - Make your text look nice by basketball4ever
- View.Set and View.Update - Configuring the run window and eliminating animation flickering by Freakman
- Windows - Managing the window(s) your program run(s) in by Delos
- Pictures - Import your own .bmp's and .jpg's by Hacker Dan
- RGB - Create your own colours as you need them by TheZsterBunny
- Intro to 3D - Project a 3D world onto the 2D computer screen by Windsurfer
- GUI (Graphical User Interface) - Make clickable buttons by Recneps
Advanced Input
- More advanced input - getch, Input.KeyDown, Mouse.Where by DanShadow
- Input.KeyDown - in more detail by Tony
- Mouse.Where - some more detail by Hacker Dan
Other Stuff
Credits
Original walkthrough by Cervantes.